#include <vrmltypes.h>
Collaboration diagram for elevation_fields_:

The ElevationGrid node is formally defined as:
ElevationGrid {
eventIn MFFloat set_height
exposedField SFNode color NULL
exposedField SFNode normal NULL
exposedField SFNode texCoord NULL
field MFFloat height [] # (-,)
field SFBool ccw TRUE
field SFBool colorPerVertex TRUE
field SFFloat creaseAngle 0 # [0,]
field SFBool normalPerVertex TRUE
field SFBool solid TRUE
field SFInt32 xDimension 0 # [0,)
field SFFloat xSpacing 1.0 # (0,)
field SFInt32 zDimension 0 # [0,)
field SFFloat zSpacing 1.0 # (0,)
}
Data Fields | |
| node * | color |
| A pointer to the Color node. | |
| node * | normal |
| A pointer to the Normal node. | |
| node * | texCoord |
| A pointer to the TextureCoordinate node. | |
| bool | colorPerVertex |
| Tell if the colors are specified for each vertex. | |
| mffloat | height |
| The heights of the grid. | |
| bool | ccw |
| Counter Clock Wise order. | |
| float | creaseAngle |
| Sharpness of the edges. | |
| bool | normalPerVertex |
| Tell if the normals are specified for each vertex. | |
| bool | solid |
| Tell if the shape is solid. | |
| int | xDimension |
| The number of cells along x direction. | |
| float | xSpacing |
| The width of the cell. | |
| int | zDimension |
| The number of cells along the z direction. | |
| float | zSpacing |
| The depth of the cell. | |
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Counter Clock Wise order.
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A pointer to the Color node.
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Tell if the colors are specified for each vertex.
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Sharpness of the edges.
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The heights of the grid.
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A pointer to the Normal node.
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Tell if the normals are specified for each vertex.
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Tell if the shape is solid.
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A pointer to the TextureCoordinate node.
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The number of cells along x direction.
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The width of the cell.
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The number of cells along the z direction.
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The depth of the cell.
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