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node_ Struct Reference

#include <vrmltypes.h>


Detailed Description

A generic node.

Each node should have some fields, a parent and a type. It may have some children, successors, and an identifier. This struct allow the storing of the needed data, in an independent way from the node type.


Data Fields

node_type type
 The type of the node.

void * parent
 The parent node in the same context.

void * next
 The next node in the same context.

void * child
 The first of its child in the new context defined by itself.

void * fields
 The fields of this node.

char * id
 Its identification symbol.


Field Documentation

void* node_::child
 

The first of its child in the new context defined by itself.

void* node_::fields
 

The fields of this node.

char* node_::id
 

Its identification symbol.

void* node_::next
 

The next node in the same context.

void* node_::parent
 

The parent node in the same context.

node_type node_::type
 

The type of the node.


The documentation for this struct was generated from the following file:

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Generated on Mon Jun 14 17:25:56 2004 for D.R.I.V.E. by doxygen 1.3.7