#include <vrmltypes.h>
Collaboration diagram for appearance_fields_:

The Appearance node is formally defined as:
Appearance {
exposedField SFNode material NULL
exposedField SFNode texture NULL
exposedField SFNode textureTransform NULL
}
Data Fields | |
| node * | material |
| pointer to the material node. | |
| node * | texture |
| pointer to the texture node. | |
| node * | textureTransform |
| pointer to the textureTransform node | |
|
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pointer to the material node.
|
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pointer to the texture node.
|
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pointer to the textureTransform node
|