#include <vrmltypes.h>
Collaboration diagram for navigation_fields_:
The Navigation node is formally defined as:
NavigationInfo { eventIn SFBool set_bind exposedField MFFloat avatarSize [0.25, 1.6, 0.75] # [0,) exposedField SFBool headlight TRUE exposedField SFFloat speed 1.0 # [0,) exposedField MFString type ["WALK", "ANY"] exposedField SFFloat visibilityLimit 0.0 # [0,) eventOut SFBool isBound }
Data Fields | |
mffloat | avatarSize |
The size of the avatar. | |
bool | headlight |
Tell if the headlight must be on. | |
float | speed |
set the avatar speed | |
char ** | type |
Tell how the avatar can move. | |
float | visibilityLimit |
Tell how far the avatar can see. |
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The size of the avatar.
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Tell if the headlight must be on.
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set the avatar speed
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Tell how the avatar can move.
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Tell how far the avatar can see.
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