#include <vrmltypes.h>
Collaboration diagram for navigation_fields_:

The Navigation node is formally defined as:
NavigationInfo {
eventIn SFBool set_bind
exposedField MFFloat avatarSize [0.25, 1.6, 0.75] # [0,)
exposedField SFBool headlight TRUE
exposedField SFFloat speed 1.0 # [0,)
exposedField MFString type ["WALK", "ANY"]
exposedField SFFloat visibilityLimit 0.0 # [0,)
eventOut SFBool isBound
}
Data Fields | |
| mffloat | avatarSize |
| The size of the avatar. | |
| bool | headlight |
| Tell if the headlight must be on. | |
| float | speed |
| set the avatar speed | |
| char ** | type |
| Tell how the avatar can move. | |
| float | visibilityLimit |
| Tell how far the avatar can see. | |
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The size of the avatar.
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Tell if the headlight must be on.
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set the avatar speed
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Tell how the avatar can move.
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Tell how far the avatar can see.
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