#include <definition.h>
Data Fields | |
GLfloat | position [16] |
Homogeneus matrix for the object position. | |
type_object | type |
Object type. | |
GLint | level |
Level identifier. | |
GLfloat | min [3] |
Min of x, y, z. | |
GLfloat | max [3] |
Max of x, y, z. | |
GLfloat | emissive [3] |
Emissive color of the object r, g, b. | |
GLfloat | diffuse [3] |
Diffuse color of the object r, g, b. | |
GLfloat * | face |
IndexedFaceSet vertex array. | |
GLfloat | vertex [8] |
y component of each vertex of the bounding box | |
int | nvertex |
number of vertex in the face. | |
bool | ccw |
Counter Clock Wise vertex order. | |
void * | fields |
Fields of the associated vrml object. |
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Counter Clock Wise vertex order.
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Diffuse color of the object r, g, b.
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Emissive color of the object r, g, b.
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IndexedFaceSet vertex array.
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Fields of the associated vrml object.
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Level identifier.
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Max of x, y, z.
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Min of x, y, z.
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number of vertex in the face.
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Homogeneus matrix for the object position.
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Object type.
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y component of each vertex of the bounding box
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