#include <vrmltypes.h>
Collaboration diagram for appearance_fields_:

The Appearance node is formally defined as:
Appearance { 
  exposedField SFNode material          NULL
  exposedField SFNode texture           NULL
  exposedField SFNode textureTransform  NULL
}
 
| Data Fields | |
| node * | material | 
| pointer to the material node. | |
| node * | texture | 
| pointer to the texture node. | |
| node * | textureTransform | 
| pointer to the textureTransform node | |
| 
 | 
| pointer to the material node. 
 | 
| 
 | 
| pointer to the texture node. 
 | 
| 
 | 
| pointer to the textureTransform node 
 | 
 1.3.7
 1.3.7