#include <vrmltypes.h>
Collaboration diagram for appearance_fields_:
The Appearance node is formally defined as:
Appearance { exposedField SFNode material NULL exposedField SFNode texture NULL exposedField SFNode textureTransform NULL }
Data Fields | |
node * | material |
pointer to the material node. | |
node * | texture |
pointer to the texture node. | |
node * | textureTransform |
pointer to the textureTransform node |
|
pointer to the material node.
|
|
pointer to the texture node.
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|
pointer to the textureTransform node
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