#include "analizer.c"
Include dependency graph for mapper.c:
This graph shows which files directly or indirectly include this file:
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void | init (void) |
Init standard value for most important rendering variable. | |
float | getTop (GLfloat *rect, int width, int height) |
Return the top value of the cell. | |
float | getBase (GLfloat *rect, int width, int height) |
Return the base value of the cell. | |
float | readRectTop (int x, int y, int width, int height) |
Read from back buffer a cell and return its top. | |
float | readRectBottom (int x, int y, int width, int height) |
Read from back buffer a cell and return its base. | |
GLfloat * | readQuadTop () |
Read an entire Quad and return an array that contain information of top of single cell. | |
GLfloat * | readQuadBottom () |
Read an entire Quad and return an array that contain information of base of single cell. | |
void | quadric_callback (GLenum errorCode) |
Quadrick callback function. | |
void | jailVolume (float x, float y, float z, float X, float Y, float Z) |
Set Model and Projection option for volume quad generation. | |
void | initsize () |
Inizialize Quad as world if user don't want to elaborate Working Unit. | |
void | polygon (int a, int b, int c, int d, int g) |
Function for box face rendering. | |
void | draw_object (int i) |
Function for rendering a world object. | |
void | display (void) |
Display Callback function. | |
void | elaborate (void) |
Idle Callback function. | |
void | reshape (int w, int h) |
Reshape Callback. | |
void | keyboard (unsigned char key, int x, int y) |
Keyboard Callback function. |
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Display Callback function. Set the viewport, clip and render current Quad selected. Here is the call graph for this function: |
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Function for rendering a world object.
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Idle Callback function. Render Quad and create and analize its cells If there is problem in rendering (for example resize from user) it rebuild Quad rendering and cell information. Here is the call graph for this function: |
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Return the base value of the cell.
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Return the top value of the cell.
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Init standard value for most important rendering variable.
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Inizialize Quad as world if user don't want to elaborate Working Unit.
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Set Model and Projection option for volume quad generation.
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Keyboard Callback function. If its press ESC program will be interrupted.
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Function for box face rendering.
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Quadrick callback function. Not Used.
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Read an entire Quad and return an array that contain information of base of single cell.
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Read an entire Quad and return an array that contain information of top of single cell.
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Read from back buffer a cell and return its base.
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Read from back buffer a cell and return its top.
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Reshape Callback. Try to handle user request to resize rendering windows. This may cause error in analizing quad's cell. Minimizing window is not permitted.
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